Game Designer
Alexander Hacker
I’m a game designer with a background in the military and a passion for tightly designed gameplay systems. I love building bite-sized experiences that players can instantly understand but continue mastering for hours.

Granny Went Postal
A short shooter experience with a gripping narrative made in the span of 2 Months with a lot of ups and downs.

Triangle Survivors
Survive for as long as you can as a lone Triangle against the formidable Quadrilaterals in the high action Polygon Arena!
I did the design, artwork, programming, sound and visual effects for this game. The background track was outsourced.

Blood Knight
This is a Demo for a 2D Hack n Slash game. I worked on the VFX/SFX, design and programming and the Pixel art was outsourced.
Skills
