Game Designer

Alexander Hacker


I’m a game designer with a background in the military. I love building engaging gameplay systems and writing absurdist stories. I enjoy all aspects of Game Design including 2D/3D level design and UI mockups


Flowers Everywhere

A collaborative project using the Unreal Engine.
I worked on the systems and mechanics, importing and adjusting animations, VFX using Niagara and AI logic utilizing blueprints.
This is still a developing project and is still in a proof of concept state.


Granny Went Postal

A short shooter experience with an absurdist narrative made in the span of 2 Months with a lot of ups and downs.


Blood Knight

This is a Demo for a 2D Hack n Slash game. I worked on the VFX/SFX, design and programming and the Pixel art was outsourced.


Triangle Survivors

Survive for as long as you can as a lone Triangle against the formidable Quadrilaterals in the high action Polygon Arena!
I did the design, artwork, programming, sound and visual effects for this game. The background track was outsourced.


Dishonored Level Design Test

Built using UE5


Metroidvania Level Design

Built using UE5


UI Mock Up Examples